PC, PS4, and Xbox One are confirmed, but there is no release window. Not even Blizzard Soon (TM) is a direct quote from the panel.
Creature Keeper is a Zelda-inspired adventure about taming monsters – Destructoid
Coming to PC in 2021
The darling action-adventure RPG Creature Keeper won me over with an early trailer POE currency trade , but now it's back with way more details to coincide with a just-launched Kickstarter campaign. It still looks great! Anyone who can appreciate the three Cs – cooking, collecting, and combat – should take a look at the pitch.
I'm willing to put up with some less-than-ideal combat in video games that let me amass a horde of critters to do my biding, but actually, Creature Keeper looks ace on that front too. The fighting is surprisingly nimble. Fervir, the designer, is taking cues from Zelda, Rune Factory, and Path of Exile.
Building on what we covered last time, Creature Keeper will have 50 different creatures to feed, befriend, and power up, along with some neat ideas like the Pocket Garden, a way to grow seeds – for buffs, equipment, items, consumables, creature parts, and more – while you're out adventuring.
With the Kickstarter, we also now have a better look at some of the creatures themselves. The frog-like Amphibole seems like the star of the show, but then again, I kinda just want to release the bees.
As a one-person team, a successful Kickstarter gives me the option to work on my game full-time from now until its completion; otherwise, I'd have to find part-time gigs, setting back the release, wrote Fervir. The goal of $30,000 is the minimum I need to make the game, and every dollar beyond that will expand my options to secure the game's completion and enhance the completed game.
The developer's last project, Tangledeep, turned out rather well. Even though the 2021 release window feels like a lifetime away, I'm excited for this, y'all. It checks off some tantalizing boxes.
You can play the Creature Keeper demo on PC – no Kickstarter pledge needed.
Creature Keeper [Kickstarter]
Path of Exile's new league has tower defense mechanics – Destructoid
Patch 3.8 and the new Blight season are now live
Path of Exile‘s 3.8 content patch goes live today, and brings with it the Blight Challenge League, introducing a surprisingly refreshing league mechanic (for an ARPG, at least): tower defense.
Throughout the league, players will be fighting The Blight, the spread of which will need to be stopped in a tower defense-style minigame present in each zone. In the end-game, some maps will be entirely ridden with Blight!
Like most Path of Exile leagues of recent times, Blight brings with it Softcore (the regular game type where dying is not punished too heavily) and Hardcore (where each character only lives once and death means you need to start over from scratch) leagues, including a Solo Self-Found (where trading and party-play are disabled, so effectively a full single-player experience) version of each, and is expected to last roughly 3 months.
Aside from the fresh start that comes with each challenge league, Blight 3.8brings with it a large number of changes and additions (the full list of which can be found in the 3.8 Patch Notes). Here are some notable aspects:
Oilsare a Blight-specific mechanic that lets you enchant rings and amulets with special properties. Ring enchants allow you to improve your towers, while amulet enchants will provide a Notable Passive Skill from the Passive tree. Summonershave been the focal point of the balance changes for this patch, with theNecromancerAscendancy getting a fresh face. TheAssassinAscendancy was refreshed andPoison Assassinis back thanks to new skill and support gems. Saboteur(together with theMinemechanics) have also been revamped significantly. TheMaster missionsystem has been reworked to be less frustrating and grindy, now giving you the freedom to run your master missions in maps of your choosing, and without the daily reset constraints POE orbs for sale . Many new skill and support gems as well as Unique items have been added to the game. Legion (3.7) has gone core, so its mechanics are (mostly) part of the Blight league.